AI Insights · Timothy · July 2021
Top 5 Cooking Games Performance in Germany, Q2 2021
In Q2 2021, the top 5 cooking games in Germany saw varied trends in downloads, revenue, and active users, with some apps showing significant fluctuations.
In Q2 2021, the top five cooking games in Germany on a unified platform experienced diverse trends in downloads, revenue, and active users. Here's a detailed look at their performance, based on data from Sensor Tower.
Sushi Roll 3D - ASMR Food Game from SayGames LTD saw a notable decrease in weekly downloads over the quarter, starting at around 24.3K at the end of March and dropping to 11.8K by the end of June. The game's weekly revenue showed some fluctuation, peaking at $82 in late March and mid-April but generally remained below $50 for most of the quarter. Weekly active users also decreased from approximately 151.5K to 73.3K during this period.
Cooking Fever: Restaurant Game by Nordcurrent UAB maintained a relatively stable performance. Weekly downloads fluctuated slightly, peaking at around 13K in early April and ending at 9.7K by late June. Revenue remained steady, with a peak of $15.7K in early April and a low of $8.4K in early June. Active users saw minor fluctuations, ranging between 118K and 137K throughout the quarter.
Bubble Tea! from Dual Cat showcased a varied trend in weekly downloads, starting at 4.5K and peaking at 12.1K by the end of June. Revenue was minimal, with peaks of $32 in early May. Active users followed a similar trend, increasing from 58.6K at the end of March to 82.9K by the end of June.
Cooking Madness-Kitchen Frenzy by ZenLife Games Pte. Ltd. experienced steady growth in revenue, reaching a high of $24.7K in late May. Downloads varied throughout the quarter, peaking at 9.7K in early May and settling at 7.2K by the end of June. Active users saw a gradual increase, peaking at 61.7K in mid-May before stabilizing around 53.4K by the end of June.
Extra Hot Chili 3D: Pepper Fury from ALICTUS YAZILIM A.S. had a significant drop in weekly downloads, starting at 11.9K at the end of March and falling to 1.2K by the end of June. Active users showed a similar trend, decreasing from 11.9K to 4.4K over the same period. Revenue data was not significant enough to report.
For more detailed insights and data, visit Sensor Tower.